MYTH II EVIDENCE MATRIX Checked: 2026-09-16 Purpose: One-page audit of what the local library knows, how it knows it, and what remains open. SECTION | STRONGEST LOCAL RECORD | CURRENT LEVEL | OPEN GAP History and story | MYTH-II-HISTORY-FOUNDATIONS-2026-09-16.txt; campaign route JSON | DOCUMENTED local paraphrase + fan cross-check | In-game journal pages for opening and Tain arc. Character records | MYTH-II-CHARACTER-LEDGER-2026-09-16.json; character foundations digest | DOCUMENTED manual identities; some FAN CROSS-CHECK | Runtime journal captures for Rurik, Crüniac, and Baron Kildaer. Units and visual labels | MYTH-II-UNIT-IDENTITY-LEDGER-2026-09-16.json; unit foundations digest | DOCUMENTED role notes + OBSERVED presentation corrections | Canonical tag, sprite, and palette pairing for each study. How to play | MYTH-II-GAMEPLAY-FOUNDATIONS-2026-09-16.txt; Reference Book | DOCUMENTED controls with version caveat | Current-build runtime confirmation of bindings. Battle practice | MYTH-II-BATTLE-PRACTICES-2026-09-16.txt | DOCUMENTED mechanics + PRACTICAL guidance | Disposable runtime tests for edge cases and formation behavior. Modding and maps | MYTH-II-MODDING-FOUNDATIONS-2026-09-16.txt; tag screenshot index | OBSERVED editor layout + DOCUMENTED local workflow | Exact field semantics and in-game runtime proof. Community | Three sanitized Bagrada snapshots + pulse digests | OBSERVED point-in-time metadata | Fresh Scout rows/films and item-level film analysis. Cluster-map option | MYTH-II-BATTLEFIELD-CLUSTER-MAP-OPTION-2026-09-16.txt | UNKNOWN / exploratory design | Position-bearing telemetry, legend, and map transform. Preservation | Archive manifest, catalog, research index, backups | TESTED integrity and HTTP reachability | Keep repeating verification after intentional releases. Evidence rule: local summaries are the reading layer; external URLs are provenance and discovery. A source or screenshot never upgrades a claim beyond the level stated above.